Introduction to Digital Media
Media 161
Thursdays 1:10AM -4:00PM
Film and Media Department
Fall 2002
Instructor: Andrea Polli, apolli@hunter.cuny.edu
Hunter College, New York
Course Policies

Course Description and Objectives: A beginning hands-on introduction to the tools, techniques, and concepts behind the production of digital media including basic digital imaging, sound production, and animation. 

The curriculum in this class emphasizes an integrated and creative approach to digital media production, including detailed instruction and practice in the technical aspects of production. It is designed to give students a firm grounding in the tools and techniques necessary in advanced digital media courses and will include the use of digital cameras and scanning, bitmap and vector-based graphics, output for both screen and print, digital audio recording and editing, use of the internet for communication, and animation. The course will also include discussion of contemporary issues related to digital media, issues such as copyright, privacy, identity and others. 

At the end of this class students will: 

  • participate in a discussion forum or listserv 
  • use email to communicate with the instructor and fellow students 
  • create bitmap and vector graphics on the computer 
  • use scanners, digital cameras, printers, and other peripheral devices 
  • use a web browser to search for and capture images and sounds 
  • create images using various resolutions, sizes, color palettes, layers, and file formats 
  • use storage media for digital projects
  • record and edit digital audio 
  • create simple animations on the computer 
  • work independently and collaboratively with other students on digital media projects 
Prerequisites: Intrroduction to Media Studies (Media 180--pre or co-requisite)
Grade Policy: Student's grades will depend on the TIMELY completion of all homework assignments and readings, lab exercises, midterm, a final project, attendance and participation. If a student has any emergencies or difficulties in completing an assignment, THEY SHOULD CONTACT ME AS EARLY AS POSSIBLE. My e-mail is apolli@hunter.cuny.edu - no excuses. 

Grades will be awarded using the standard grading scale: 
90-100% A 
80-89% B 
70-79% C 
60-69% D 
below 60% F 
 

Attendance: Attendance to all classes is required. Part of your final grade will be determined by class attendance. If a student misses a class section, it is the student's responsibility to make up any work missed. More than three absences will result in an 'F' (failure). Lectures will be held at the beginning of class so you must be punctual. Two late arrivals equal one absence! 
Make-ups: If a student finds they will not be able to hand in a midterm or final on the scheduled day, it is the student's responsibility to notify me prior to that day. Under no circumstances will I accept the work if I have not been notified and arrangements made prior to that day. 
Participation: Lecture must be interactive. To this end, I encourage an open atmosphere where back-and-forth communication is the norm. Students are free to speak up when they need clarification or wish to make observations. Always let me know if you are having difficulties mastering a technique presented in class and I will help you. Plus, you will be expected to work several hours outside of class time each week. You will not be able to finish your assignments during class! 
Homework: Homework assignments will be collected at the beginning of class (when attendance is taken). Any homework not turned in at this time will be marked late. Points will be deducted from late homework. There are several labs at Hunter that are available for students to use outside of class to complete homework assignments.  The computer lab schedule will be made available. 

The following courses are recommended upon successful completion of this class: Media 285 Web Production I, Media 360 Interactive Media Production
 

Required Textbook and Materials: (available at the College's bookstore, Barnes and Noble, amazon.com, and most major book stores)

Students need to purchase a guide and resource book for Adobe Photoshop. 
Here are two suggestions:

  • Lee, Lisa. Photoshop 6 Digital Darkroom. New York: Premier Press, 2000. 
  • Weinman, Elaine.  Photoshop 6 for Windows and Macintosh: Visual Quickstart Guide.  New York: Peachpit Press, 2001. 
In addition, students will need:
  • At least one 100 MB Zip Disk
  • A notebook to take notes in and reference 
  • Time outside of class to work! 
Course Bibliography:  Additional course readings will be selected from these and other resources: (many of these can be acquired through at Barnes and Noble, amazon.com, etc. if not available in the Hunter or NYC libraries)
  • Anders, Peter. Envisioning Cyberspace. New York: McGraw-Hill, 1999. 
  • Goldberg, Ken. The Robot in the Garden: Telerobotics and Telepistemology on on the Internet. Cambridge, MIT Press, 2000. 
  • Hables Gray, Chris. The Cyborg Handbook. London: Routledge, 1996. 
  • Haraway Donna. Modest_Witness @Second_Millennium_Female  Man_Meets_Onco,Mouse, Feminism and Technoscience.  London: Routledge, 1997. 
  • _____________.  Simians, Cyborgs, and Women: The Reinvention of Nature. London: Free Association Books, 1991. 
  • Hiltz, Starr Roxanne and Murray Turoff. The Network Nation: Human Communication  Via Computer Cambridge: MIT Press, 1993. 
  • Kroker, Arthur and Marilouise Kroker. Digital Delirium. New York: St. Martin's Press, 1997. 
  • Kurzweil, Raymond. The Age of Intelligent Machines. Cambridge: MIT Press, 1992. 
  • _______________.  The Age of Spiritual Machines : When Computers Exceed Human Intelligence. New York: Viking, 1999. 
  • Landow, George. Hyper/Text/Theory Baltimore: Johns Hopkins University Press, 1994. 
  • Laurel, Brenda. Computers as Theater Boston: Addison Wesley, 1993.
  • Levy, Steven.  Hackers: Heroes of the Computer Revolution. New York: Anchor Press/Doubleday, 1984. 
  • Manovich, Lev.  The Language of New Media. Cambridge: MIT Press, 2001. 
  • McLuhan, Marshall. Understanding Media.  Cambridge:The MIT Press, 1994. 
  • Minsky, Marvin. The Society of Mind. New York: Simon & Schuster,1986. 
  • Negreponte, Nicholas. Being Digital. New York: Alfred A. Knopf, 1995. 
  • Norman, Donald. The Invisible Computer. Cambridge: MIT Press, 2000. 
  • Picard, Rosalind.  Affective Computing. Cambridge: MIT Press, 1997. 
  • Plant, Sadie. Zeroes + Ones: Digital Women + The New Technoculture. New York: Doubleday, 1997. 
  • Spalter, Anne. The Computer in the Visual Arts. Boston: Addison Wesley, 1999. 
  • Turkle, Sherry. Life on the Screen. New York: Touchstone Books, 1997. 
  • Wiener, Norbert. Cybernetics or, Control and Communication in the Animal and the Machine. Cambridge: MIT Press, 1948. 
  • Wilson, Stephen. Information Arts: Intersections of Art, Science, and Technology.  Cambridge: MIT Press, 2001. 
Web Resources:

Course Outline

 This schedule is subject to change!! Please feel that you have a say in the tempo and the extent to which material is covered.


Week 1 Sept 5 The Computer As A Graphic Tool: Basics
Hardware | Software | RAM Memory | Storage Media | Other Media
Getting Around The Macintosh Desktop
Interface Differences Cross-Platform Between Mac And PC
Saving Your Files And Disk Formatting For Use Cross-Platform
Quirks Of This Lab

Week 2 Sept 12 Review Computer Basics

Using The Internet Effectively For Graphics
Brief History Of The Web | Using The Internet For Research | The Anatomy Of A URL | Using Email | Using Discussion Forums/List Servs 

 

Short Project 1: By The End Of Class, Each Student Will Have An Email Account To Use For This Class And Will Have Used The Class Discussion Forum. 
Week 3 Sept 19 Review Internet Use

Introduction To Bitmap Graphic Production
Digital Imaging Terms | The History Of Computer Graphics | Basic Photoshop Tutorial Introduction To Photoshop

 

Short Project 2: Image Created By Hand In Photoshop 
 
Week 4 Sept 26 Review Basic Graphic Terms

Input | Scanning Images | Using A Digital Camera | Image Resolution And Filters | File Formats | Copyright Issues With Images

Output | Screen Resolution Vs. Print Resolution | Web Color Vs. Print Color | Saving For The Web | Color Modes | Image Compression 

Short Project 3: Scanned And Manipulated Images 
Week 5 Oct 3 Graphic Production Continued | Using Layers | Using Type | ASCI Format Vs Bitmap Format | Layer Masks  Short Project 4: Image Using Layers

 

Week 6 Oct 10 Introduction To Vector Graphic Production | Using Vector Based Drawing Tools | Arranging Layers | Differences Between Vector And Bitmap Graphics  Short Project 5: Vector Image Created In Freehand
Week 7 Oct 17 Vector Graphic Production Continued | Typography Short Project 6: Type design

Week 8 Oct 24
Introduction To Digital Audio Production | The History Of Digital Audio | Basic Terminology | Copyright Issues With Digital Audio | Basic Audio Cutting And Mixing  Short Project 7: Edited Sound
MIDTERM PRESENTATION DUE NEXT WEEK!
Week 9 Oct 31 Midterm Presentation Due | Show 3 Pieces Of Your Best Work So Far | Hand in and present one page types discussing your projects' ideas and execution | View And Discuss 
 
Week  10 Nov 6 NO CLASS MEETING-INSTRUCTOR OUT OF TOWN
Week 11 Nov 17 Review Digital Audio Terms 

Input | Recording Digital Sound | File Formats | Compression | Sampling Rates 
Output | Recording Digital Sound To Tape Or CD  


Short Project 8: Recording Sound 

 

Week 12 Nov 21 Digital Audio Continued | Editing And Mixing | Filtering  Short Project 9: Multi-Track Sound
Week 13 Nov 28 NO CLASS MEETING-THANKSGIVING RECESS  
Week 14 Dec 5 Introduction To Digital Animation | Basic Terminology | Using Director | Understanding The Timeline  Short Project 10: Frame By Frame Animation

Final Presentation Proposal Due (Your Best Work In The Class)  One page typed describing the work you will complete for the final

Week 15 Dec 12 Digital Animation Continued | Timeline Layers    WORK IN CLASS ON FINAL PROJECT 
Week 16 Dec 19 Final Project Due - FINAL PROJECT CRITIQUES



 



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